Patch Note 62 [Error fixes]

melons

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Error fixes


◆ Stage
▶ The phenomenon of breaking through the wall when hit by a knockback attack at a specific location in the stage ▶ 'Ark Lower Dock' is fixed.
▶ An issue where the boss projectiles did not disappear even after clearing the stage 'Ark Lower Dock' will be fixed.
▶ An issue where the icons for 'Silver Wind Forest/Ark Lower Docks' and gathering props were displayed as different icons will be fixed.
▶ An issue where mercenaries could attack fallen monsters in the 'Forest of Silver Wind' stage will be fixed.
▶ An issue where summoned monsters remained even after defeating the boss monster during the quest, 'Silver Wind Forest/Ark Lower Docks', will be fixed.



◆ Nest
▶ In the 'Frozen Dragon' nest 2 gateway line pattern, if the gauge is full, the nest will fail.
▶ In 'Ark of Transcendence', an issue where the tooltip of the buff used by the Abyssal Topaz Wand monster on the boss was displayed incorrectly will be fixed.



◆ Skill
▶ Warrior
- Grand Master: An issue where the 'Sword of Brain' skill was intermittently created in the Grand Master quick slot is fixed.

▶ Sorceress
- Majesty: An issue where the 'Time Distortion' skill did not deal damage normally is fixed.

▶ Cleric
- Crusader: Fixed an error where the skill was not used when using the Ancient Power skill while pressing the arrow keys.

▶ Kali
- Spirit Dancer: An issue where the '[Awakening] Storm of Ewinia' skill worked abnormally in PVP is fixed.

▶ Vandalieu
- Trickster: An issue where damage was incorrectly applied when using 'Split Fire EX' with the normal attack button after using 'Cross Fire' will be fixed.



◆ Item
▶ It is modified so that it can destroy the mission box (2nd level) item for old deaegi.
▶ An issue where the Grand Master's specific Verdant Dragon Jade could not be equipped on the Lv99 main weapon is fixed.
▶ An issue where the cooldown reduction tooltip for the Dark Avenger Red Moon Dragon Jade item was missing is fixed.
▶ An issue where the bleeding effect of the ring was applied to Gladiator when wearing the Dragon Jade of Dreams and the Ring of the Goddess will be fixed.



◆ Graphics
▶ An issue where the screen shimmers when checking vehicle information after boarding a Water Ball vehicle is fixed.
▶ An issue where the water ball mount appeared black on the mount information screen is fixed.
▶ The phenomenon of gaps in certain parts when Archer wears the Holy Wedding/Darkfire Costume will be fixed.
▶ An issue where certain parts of Archer looked abnormal when wearing a Shinhwa costume will be fixed.
▶ An issue where a gap appeared in a certain area when Sorceress wore a mythical costume will be fixed.
▶ An issue where the tail graphic was awkward when wearing a wedding dress costume and pure white angel tail as a Sorceress class is fixed.
▶ An issue where the enhancement trail and enhancement effect of the Cleric Awakening Main Weapon Costume were not displayed normally is fixed.
▶ An issue where Academic Return came through the mythical costume hat is fixed.
▶ A phenomenon where the weapon icon and appearance of the Academic / Sorceress Myth Costume were different is fixed.
▶ An issue where Assassin's Shinhwa costume looked abnormal in certain parts will be fixed.
▶ An issue where the skin color and costume looked abnormal when Rencia wore the Shinhwa costume is fixed.
▶ An issue where Makina's left hand came out through the costume when wearing a specific costume will be fixed.
▶ An issue where the Vandalieu class’ [Hair swept up neatly] icon was different from the actual appearance is fixed.
▶ An issue where the hand shape was awkward when boarding a chair-shaped vehicle after wearing a Shinhwa costume with the Vandalieu class is fixed.
▶ An issue where the skin color of the neck was awkward when wearing a Shinhwa costume with the Vandalieu class is fixed.
▶ An issue where the Mythical Costume List Bow of the Vandalieu class did not fold even when out of combat is fixed.
▶ An issue where the top and bottom were overlapping when wearing a Shinhwa costume with the Vandalieu class will be fixed.



◆ Quest
▶ An issue where the '[Ark] Path of Transcendence' quest reward item was transparently exposed in the inventory will be fixed.
▶ The phenomenon that quest NPCs were exposed on Suzak Road in Red Lotus Palace regardless of the progress of the main quest will be fixed (Grell, Zeraint, Unidentified Man).
▶ An issue where only the quest reward came out from the reward box after clearing 'The Ark of Transcendence [Past] 10th Floor' through the '[Ark] Path of Transcendence' quest will be fixed.



◆ Others
▶ An issue where only the hair was dyed when dyeing an albino pet in the DitectX 11 environment is fixed.
▶ An issue where the town icon was not displayed in the Mila Laurel party list is fixed.
▶ An issue where you could not move because there was a transparent wall in a specific location of the Red Lotus Palace is fixed.
▶ An issue where the shop icon was exposed to Mila Laurel's warehouse manager Rien will be fixed.
▶ The sales deadline tooltips for some products in the Cash Shop have been improved.
▶ In the DirectX 9 environment, the phenomenon that the transformation appearance of the ride and side story characters was not visible according to the mouse point of view is fixed.
 

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